Posting some non-Tempesion stuff. I have a couple compilation sketches that I'll be posting in the next couple of days.
Lately I've been feeling totally out of gas with Tempesion, so it's really welcome and refreshing to be working on another "universe." All of these sketches are concepts relating to a fictional game I've been designing during my breaks at work - complete with a design document The project for now is simply titled "HN-651."
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A sheet with various sketches on it - going clockwise starting from the top left:
-A terkos character sketch
-"Klaus" heavy mech
- A Klaus pilot "conversation" picture, something that would pop up along side of text during an in-conversation.
- Sketch of some people working on a Bardel mech, done to the Front Mission 4 garage song "Lock and Load," haha.
It's a mix of a lot of things, fundamentally a free-roam top down shooter with RTS / RPG elements that would have auto-generating maps, like Minecraft.
"By collecting resources, building structures, and winning the favor of others, players construct outposts, any of which having the potential to form a central hub. The core ideas of the game are exploring, salvaging, and always building larger bases / forces."
Im actually working on a similar design. Its on a 2d plane of existence and mmo. Basically I want to create lore for a dead world and its the players job to make the history of the new world. I want to encourage politics and alliances like in eve.
I have a rough draft for a game design but no actual lore to really support it yet. You can take a look if your mildly interested.
Yeah, the bottom right is a helmet for a mech pilot
"By collecting resources, building structures, and winning the favor of others, players construct outposts, any of which having the potential to form a central hub. The core ideas of the game are exploring, salvaging, and always building larger bases / forces."
I have a rough draft for a game design but no actual lore to really support it yet. You can take a look if your mildly interested.
[link]