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[HN-651] Weapon Sketches

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Posting some non-Tempesion stuff. I have a couple compilation sketches that I'll be posting in the next couple of days.

Lately I've been feeling totally out of gas with Tempesion, so it's really welcome and refreshing to be working on another "universe." All of these sketches are concepts relating to a fictional game I've been designing during my breaks at work - complete with a design document :P The project for now is simply titled "HN-651."

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Shiv - Does this need explaining...?

Combat Knife - A more stabby and cutty version of a shiv.

R/REBBAS - A basic and reliable revolver, built to last and work no matter what. Fairly common on Sphere, used by many. Chambered for 8mm rounds. Holds 6 shots.

Tz-10p - A high-end burst pistol, most often used by the Guard. Chambered and built for both 5mm and HV(Hyper Velocity)8mm, even this tiny sidearm is capable of bringing down the largest targets. Magazines are extended 24 round clips.

Tz-65p - Pistol built for specialized tasks, this high-end weapon carries a standard 20 round 6mm magazine. It can also take HV ammo, making a suitable backup for armored targets.

cbr63d - A basic PDW, this weapon is common in the hands of thugs or those wishing it was a Tz-10p. Chambered for 8mm rounds in standard 30 round magazines.

Tz-60 - A very reliable and accurate assault rifle, standard issue for the Guard. Built specifically with HV ammo in mind, the Tz-60 fires HV6mm and 6mm rounds. There are tales of Guard members, Bouncers in particular, taking down some of the larger mechs in Sphere's geofront by shooting straight though the cockpits using HV rounds. This weapon comes with a 32 round bullpup magazine.

KTR30 - A very basic and cheap cut-down assault rifle, this weapon doesn't have much to boast about aside from it's reliability. Chambered for 8mm rounds, it holds 30 shots in its awkward magazine.

AR/JUKKI - A long, accurate rifle. Most prefer to stay away from the cumbersome weapon, or create custom "sawed off" versions, negating the range bonus it has over most rifles in its class. The JUKKI uses 6mm rounds, and its magazine holds 26 rounds.

DSMAR - The big mother of anti-mech weapons. This single-use weapon fires an extremely large and long fin-stabilized discarding sabot flechette round at high velocities. Marksmen who are able to put rounds where they want downrange can often fell a mech from any distance with a singe cockpit shot or flechette to the engine block.
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Colorfulmoongato's avatar
Thank you very much for drawing this up, I NEED to practice guns more.